Acrolyte - Controller Support Update
Acrolyte » Devlog
Controller support is now available!
In this update, we've introduced controller support, alongside with a few small improvements and tweaks. Please be mindful that controller support is still fairly experimental, and is subject to change.
If you encounter any issues, please let us know! Any feedback would be appreciated, not just bug reports, as the implementation is still fairly new. Please be specific on what controller (and software, if applicable) you are using.
Changelog:
- Controller support is now available for both gameplay and menu navigation
- Rebinding inputs to controller or keyboard no longer overrides the other control scheme's input bindings
- Splash screen no longer replays after death
- General improvements to input rebinding
- Added a weapon wheel to the HUD
- Added a UI element to indicate the Air Dodge counter
- Additional minor bugfixes and tweaks
Files
Acrolyte.zip 58 MB
65 days ago
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Acrolyte
Early Gameplay Demo
Status | Prototype |
Author | mccad |
Genre | Platformer, Action, Adventure, Shooter |
Tags | 2D, Atmospheric, Pixel Art, Sci-fi, Side Scroller, Singleplayer, Unity |
More posts
- Acrolyte - Demoday 62 Build50 days ago
- Acrolyte - Demo Update75 days ago
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